Conducting a fighting retreat against superior forces is one of the sternest tests of any General, as well as of wargame rulesets.
This scenario, set in the foothills of the Pyrenees, saw a relatively small number of strong French infantry units supported by some artillery having to hold a position against a much stronger British Divisional attack. The French player was tasked with holding out all day to give time for engineers to arrive and prepare to blow the bridge, while saving a large proportion of his force.
The French commander decided to establish a hard line as far forward as possible, using the bulk of his troops to force the British to deploy and engage as early as he could.
The strategy almost worked - after a long and exciting game, the French came within a turn or two of successfully extracting the required number of units and blowing the bridge.
All the players handled their forces skillfully, and the rules worked extremely well, especially in facilitating realistic withdrawals in the face of constant enemy pressure.
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